![]() ![]() Regardless, this may well be considered a major blow to those looking to see the original System Shock return in glorious fashion and no doubt another reminder as to the risks involved with crowdfunding platforms such as Kickstarter. Based on early prototype footage - with the project moving from its original Unity engine foundation and now using Unreal - the content shown was looking somewhat promising. Concerned that the development was moving too far from that which was promised to backers and eager fans alike, he goes on to state that the team’s efforts have been put on hold as they aim to reassess the path and vision System Shock Remastered is taking.Īs you might expect, the game’s expectation to release sometime in 2018 is increasingly unlikely, especially given the unspecified length of time this hiatus will last. In their latest update - the header titled “Sometimes You Need To Take a Step Back In Order To Take Two Steps Forward” - Kick explains that he “let things get out of control” with the project growing beyond the campaign’s original goals and ambitions. Stephen Kick, CEO of Nightdive, has confirmed that all development on the game - which has accumulated more than $1.3 million since the campaign began in June 2016 - has officially been put on hold with the project left on indefinite hiatus for an unspecified time. Get the latest gaming news, reviews, and deals sent to your inbox, FREE The crowdfunding campaign for System Shock Remastered will begin June 29 on Kickstarter, developer Night Dive Studios has. For anyone who’s even the least bit skeptical about the perils and risks of Kickstarter-backed development, this most recent news pertaining to Nightdive Studios’ remake of the original System Shock, might well come as no surprise. ![]()
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